Gameplay - An opening blurb and image to match, perhaps per region or at the very least on game loadup. UI - Upgrade Player menu's REFUND button requires a "Are you sure? Y/N" addition, I sobbed a little when accidentally mashing it.UI - While upgrading towers an indication of the upgrade benefits would make things more clear, namely Damage 10>12 / Range 12>16 / Ratio(RPM) 40>50 for AK-47 Lv2 for example.UI - In the space to the right of tower statistics, perhaps either a Tip for optimal usage or a short description, such as "short range low dps high rpm allowing for fast clearing of high speed targets" or "have at least one of these to deal with long range enemies" or "Zeb is dead, here's his rifle.Perhaps flash this between runs or only appear between runs as it seems superfluous to be sitting there permanently UI - Bottom left "Get closer to Highlighted areas" is permanently displayed.A few matches in some suggestions for Gameplay and UI: Contrary to my expectations, it worked, and all it was missing was some font data (namely, Estrangelo Edessa and Finger).Having loved the demo I'm very happy to now own the full title. I've also tried Swords & Souls, another game that I used to play on Armor Games. The Armor Games version is also available on Newgrounds ( ), but as you might've guessed, not everybody has access to Newgrounds (I do, but that's beside the point). The Miniclip version ( ) has no such problems, but it censors all instances of blood with a sickly green substance. Īt ABSmc()Īt flash.display::Sprite/constructChildren()Īt preLoader() SecurityError: Error #2028: Local-with-filesystem SWF file file:///C|/Users/Zierin/OneDrive/Documents/Adobe%20Flash%20Player/Bear Barians.swf cannot access Internet URL. I tried running the bearbarians-1454405b0.swf file on the Adobe Flash Player Projector Content Debugger, and it was missing some necessary data.
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